Listing object properties / names

If you need to get the property names from an object: var object:Object = {name:"lawrence", age:"26"}; for( var o : * in object){ trace( o + " = " + object[o] ); } source: http://stackoverflow.com/questions/372317/how-can-i-get-list-of-properties-in-an-object-in-actionscript

TweenMax tween curves

import com.greensock.TweenMax; import com.greensock.plugins.BezierPlugin; import com.greensock.plugins.BezierThroughPlugin; TweenMax.to(sp,5,{bezierThrough:[{x:250,y:100},{x:50,y:200},{x:500,y:200}]}); Man TweenLite/TweenMax is awesome.

Call AS3 functions from javascript and vice versa

To communicate between JavaScript and Actionscript it isn't so hard. FLASH: import flash.external.ExternalInterface; ExternalInterface.addCallback("sendTextToFlash", getTextFromJavaScript); function getTextFromJavaScript(str):void { trace(str); } JAVASCRIPT: var currentPage="Home"; function setCurrentPage(newPage) { currentPage = newPage; SendDataToFlashMovie(newPage); } So then on the page, this code is run when an item is clicked (javascript function sending to flash) <a href="javascript:void(0);" onClick="setCurrentPage('Home')">Home</a> This javascript... Continue Reading →

Adding inline function and removing it AS3

Saves you making real functions for tiny little functions - handy. timer.addEventListener(TimerEvent.TIMER, function(e:TimerEvent){trace("inline function")}); To remove it, it can only be done when it is called (see the dudes link below for the source for this!) myButton_btn.addEventListener(MouseEvent.CLICK, function(e:Event) { trace(e.currentTarget.name+" was just clicked!"); //removing anonymous listener e.currentTarget.removeEventListener(e.type, arguments.callee); }); src: (ty!): http://sierakowski.eu/list-of-tips/61-using-an-anonymous-inline-function-when-adding-an-event-listener.html

Saving files with and without prompts using AIR AS3

Couple of bits of code for saving files using AIR: This way does not open the save dialogue, just saves it automatically. var stream:FileStream = new FileStream(); var saveFile:File = new File(); saveFile = saveFile.resolvePath(String(courseStructureURL)); var fileStream:FileStream = new FileStream(); fileStream.openAsync(saveFile, FileMode.WRITE); fileStream.writeUTFBytes(String(Structure.xml)); fileStream.addEventListener(Event.CLOSE, fileClosed); fileStream.close(); function fileClosed(e:Event):void { Utils.alert("The course has been updated successfully.");... Continue Reading →

Cancel bubbling of an event

If you've set 'cancelable' to true in your event dispatch call, you can call e.stopPropagation(); To stop the event in its bubbling track at the first listener. Good if you've got a CLOSE event for example, and want the first parent who can handle closing things to close it rather than higher great-grandaddy clips.

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