TweenMax tween curves

import com.greensock.TweenMax; import com.greensock.plugins.BezierPlugin; import com.greensock.plugins.BezierThroughPlugin; TweenMax.to(sp,5,{bezierThrough:[{x:250,y:100},{x:50,y:200},{x:500,y:200}]}); Man TweenLite/TweenMax is awesome.

Flash Scaling with Firefox

If you're making a flash clip take up the entire browser window, as can be necessary on occasion, in most browsers throwing in height="100%" works fine. Not so with firefox. Firefox interprets the doctype strictly, which disables the internal elements from setting the height of the window (100% of something in a div, will just... Continue Reading →

Export a table to CSV with php/mysql

include("db_conn.php"); $file = 'Export'; $result = mysql_query("SHOW COLUMNS FROM [[TABLE]]"); $i = 0; if (mysql_num_rows($result) > 0) { while ($row = mysql_fetch_assoc($result)) { $csv_output .= $row['Field']."; "; $i++; } } $csv_output .= "\n"; $values = mysql_query("SELECT * FROM [[TABLE]]"); while ($rowr = mysql_fetch_row($values)) { for ($j=0;$j<$i;$j++) { $csv_output .= $rowr[$j].";"; } $csv_output .= "\n"; }... Continue Reading →

Call AS3 functions from javascript and vice versa

To communicate between JavaScript and Actionscript it isn't so hard. FLASH: import flash.external.ExternalInterface; ExternalInterface.addCallback("sendTextToFlash", getTextFromJavaScript); function getTextFromJavaScript(str):void { trace(str); } JAVASCRIPT: var currentPage="Home"; function setCurrentPage(newPage) { currentPage = newPage; SendDataToFlashMovie(newPage); } So then on the page, this code is run when an item is clicked (javascript function sending to flash) <a href="javascript:void(0);" onClick="setCurrentPage('Home')">Home</a> This javascript... Continue Reading →

Adding inline function and removing it AS3

Saves you making real functions for tiny little functions - handy. timer.addEventListener(TimerEvent.TIMER, function(e:TimerEvent){trace("inline function")}); To remove it, it can only be done when it is called (see the dudes link below for the source for this!) myButton_btn.addEventListener(MouseEvent.CLICK, function(e:Event) { trace(e.currentTarget.name+" was just clicked!"); //removing anonymous listener e.currentTarget.removeEventListener(e.type, arguments.callee); }); src: (ty!): http://sierakowski.eu/list-of-tips/61-using-an-anonymous-inline-function-when-adding-an-event-listener.html

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