Basic wee loader which loads an image, then is put inside a container movieclip.
// image loader var imageLoader:Loader = new Loader(); imageLoader.load(new URLRequest("thumbnails/example_thumb.jpg")); var myImage:MovieClip = new MovieClip(); myImage.addChild(imageLoader); addChild(myImage);
If you want something to happen when it’s loaded (like load the next one etc, slap a listener on the contentLoaderInfo beneath the loader. Each loader has contentLoaderInfo and that can give you heaps of variables about the loader – bytes loaded etc, see the livedoc: http://livedocs.adobe.com/flash/9.0/ActionScriptLangRefV3/flash/display/LoaderInfo.html
imageLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadedHandler);
Tech Reference: AS3
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